WATER BUFFALO

 CONCEPT - LAYOUT - TEXTURE - RENDER - PAINT - COMP

This was my last demo reel project at Gnomon School of Visual Effects. Stock footage came from VideoBlocks. The city models came from Kitbash3D except one that I modeled and duplicated. Textured and rendered in Maya Redshift, then matte painted in Photoshop. Water reflections, flying cars and other compositing done in Nuke.